GTA San Andreas Map
Los Santos, San Fierro and Las Venturas in four styles, with every tag, snapshot, horseshoe, oyster and stunt jump.
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About this map
Road map traced by Toliak (Apache-2.0), aerial and radar images by Ian Albert, poster map © Rockstar Games. Credits
Imagery credits
- Ian Albert: San Andreas aerial and radar maps (Free to use (author's terms))
- Ian Albert: San Andreas collectible and business maps (marker positions) (Free to use (author's terms))
- Toliak: San Andreas vector map (recoloured by GTAMap) (Apache-2.0)
- Rockstar Games: San Andreas poster map (Newswire, 2012) (Official download, offered for printing)
- Internet Archive: Wayback Machine copy of the poster file (Archived copy; Rockstar's original link is gone)
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What the map covers
Grand Theft Auto: San Andreas (released in 2004 and set in 1992) spans a fictional two-state region modeled on California and Nevada. Measuring roughly 6 by 6 kilometers from edge to edge, the island world is divided into three metropolitan cities and five surrounding rural counties.
In the southeast corner sits Los Santos, the largest city in the state, encompassing neighborhoods such as Ganton (home to Grove Street), Idlewood, East Los Santos, Downtown, Vinewood, Rodeo, and Santa Maria Beach, along with Los Santos International Airport and Ocean Docks along the southern waterfront. Directly north of the city, Red County forms a rolling belt of farmland and woodland dotted with the small towns of Dillimore, Blueberry, Montgomery, and Palomino Creek. To the west of Los Santos, Flint County stretches across wooded hills, country gas stations, and the winding trails of Back o' Beyond without a single incorporated town, leading into Whetstone in the southwest corner, where Mount Chiliad towers above the logging community of Angel Pine.
North of Whetstone, San Fierro occupies a hilly western peninsula modeled on San Francisco, featuring districts like Downtown, Chinatown, Doherty, Garcia, Hashbury, Queens, Juniper Hollow, and Battery Point alongside Easter Bay Airport and the Easter Basin naval station. Across the northern bay lies Tierra Robada, a rugged rural county that holds Bayside, El Quebrados, Las Barrancas, and the abandoned ruins of Aldea Malvada. Moving east into the arid interior brings you to Bone County, a high-desert region home to Fort Carson, the restricted Area 69 military installation, the Verdant Meadows aircraft boneyard, the Big Ear radio telescope, and the Sherman Dam. Finally, Las Venturas fills the northeast corner with its neon casino Strip, Las Venturas Airport, and the encircling Julius Thruway beltway.
How the regions connect
Because wide rivers and bays carve the state into separate landmasses, major bridges and freeways carry all cross-state traffic. San Fierro Bay separates the San Fierro peninsula from Tierra Robada, spanned by the red suspension towers of the Gant Bridge in the west and the twin Garver road and Kincaid rail bridges in the east. A wide river channel cuts east-to-west across the center of the map between Red County and the northern desert, crossed by the Martin, Fallow, and Frederick bridges as well as the Mako Span approaching Las Venturas. Alongside the interstate highway network, the Brown Streak Railroad loops through all three cities (rendered as a dark gray line on the Road style).
During the single-player campaign, access to the wider state unlocks in stages. You begin confined to Los Santos and Red County; Flint County, Whetstone, and San Fierro open after completing "The Green Sabre," and Tierra Robada, Bone County, and Las Venturas open after "Yay Ka-Boom-Boom." Crossing the water into a locked territory before its story milestone triggers an immediate wanted level.
Four map styles
Use the style switcher in the map panel to toggle between four distinct views of the state. Every layer is built as a multi-zoom tile pyramid that starts with the entire state in view and doubles in detail with each step, keeping your exact camera position centered when you switch styles.
| Style | Source | Detail at full zoom | What it shows |
|---|---|---|---|
| Road | Toliak vector map, recolored by GTAMap | 4 pixels per meter | Land, water, paved roads, dirt tracks, and railways without text labels |
| Satellite | Ian Albert aerial image | 1 pixel per meter | Top-down orthographic view of terrain, buildings, and vegetation |
| Radar | The game's own map art, via Ian Albert | About 4 meters per pixel | The look of the in-game pause map, though softer at close zoom |
| Paper map | Rockstar Games poster (2012 release) | About 2.5 meters per pixel | County, town, and district names alongside landmarks and shop icons |
The Road layer is rendered from a hand-traced vector drawing, keeping streets, dirt tracks, and rail lines razor-sharp at maximum zoom even though it omits text labels. The Satellite layer stitches together a true top-down orthographic capture of the 3D game world, making it the best choice for spotting rooftops, alleyways, stunt ramps, and off-road shortcuts. The Radar layer uses the game's original pause-menu disc art for a familiar in-game look, while the Paper map aligns Rockstar's 2012 high-resolution poster to the world grid so you can read neighborhood names, county borders, and shop icons directly on the canvas.
Collectibles and other markers
The marker layers in the map panel cover every collectible set in the game: 100 gang tags in Los Santos, 50 snapshots in San Fierro, 50 horseshoes in Las Venturas, 50 oysters in the waters around the state, and all 70 unique stunt jumps. The Locations layer adds 35 save points and safehouses and six Pay 'n' Spray garages, and the Weapons layer the 11 Ammu-Nation stores. Positions were measured from the collectible and business maps on Ian Albert's San Andreas maps page, which he plotted from the game data; the numbering follows the GTA Wiki lists, and the descriptions are our own. Each stunt jump pin sits at the take-off ramp, and its description gives the distance and direction to the landing.
Tips for reading the map
The fastest way to navigate is to locate a neighborhood or business icon on the Paper map layer first, then switch straight to Satellite or Road to inspect the exact street layout at that spot. As you move your cursor across the canvas, the coordinate badge in the corner displays the live in-game X (east) and Y (north) position in meters from -3000 to 3000, matching the coordinate system used by save editors, mods, and community walkthroughs across all four styles.
Keep in mind that Rockstar's Paper map is an illustrated poster warped to fit the true world grid along the coastline: while most streets align within about 10 meters, a few stylized coastal bends on the poster deviate by 50 meters or more, so switch to Satellite or Road whenever pinpoint accuracy matters. On the Paper map layer, the hatched "No Fly Zone" box in Bone County marks the restricted airspace above Area 69 (where flying low triggers a five-star wanted level), and the small round icons mark safehouses, hospitals, police stations, Ammu-Nation outlets, Pay 'n' Spray garages, Mod Garages, barbershops, tattoo parlors, gyms, restaurants (Burger Shot, Cluckin' Bell, Well Stacked Pizza), and clothing chains (Binco, ProLaps, SubUrban, Victim, Zip, and Didier Sachs).
San Andreas across the series
The name San Andreas originated in the 1997 top-down Grand Theft Auto as a single city modeled on San Francisco before expanding into a three-city state for the 2004 release. Within the 3D-era timeline, the 1992 story takes place after Vice City Stories (1984) and Vice City (1986) and leads into Liberty City Stories (1998) and GTA III (2001), with characters such as Ken Rosenberg, Kent Paul, and Salvatore Leone bridging the three settings.
In 2013, Grand Theft Auto V reimagined Southern San Andreas in a separate HD continuity focused on Los Santos County and Blaine County. Because the two worlds were built on completely different scales and layouts, coordinates do not carry over between them. You can explore the modern version of Los Santos on our GTA 5 interactive map—paired with our GTA 5 cheats and GTA 5 vehicle locations guides—or look ahead to Leonida on our GTA 6 interactive map.
Map imagery and credits
All map tiles on this page are built and self-hosted by GTAMap from three sources. The Satellite and Radar layers come from the blank aerial and radar maps on Ian Albert's San Andreas maps page, where he notes that visitors are free to use them however they like (the radar disc artwork itself remains © Rockstar Games). The Road layer is rendered from commit d23f519 of Toliak/San-Andreas-vector-map under the Apache License 2.0, recolored and tiled by GTAMap. Finally, the Paper map layer uses the high-resolution San Andreas poster Rockstar offered for download in its December 2012 Rockstar Newswire post, retrieved from the Internet Archive Wayback Machine snapshot of Rockstar's original file with the outer border and bottom legend cropped to fit the world grid. The game world, place names, and official map artwork remain © Rockstar Games and Take-Two Interactive; see our disclaimer for details.
Other classic GTA maps
The same map viewer shows the other games of the era. Liberty City appears in GTA III and Liberty City Stories, and Vice City in Vice City and Vice City Stories.
- GTA 3 Map
- GTA Vice City Map
- GTA Liberty City Stories Map
- GTA Vice City Stories Map
- GTA 4 Map
- GTA 5 Interactive Map
Frequently asked questions
How big is the GTA San Andreas map?
The playable state spans roughly 6 by 6 kilometers. In-game world coordinates run from -3000 to 3000 meters along both the X and Y axes with (0, 0) at the exact center of the state, and the live coordinate readout on this page uses that same meter scale.
Which cities are on the San Andreas map?
The map includes three major cities: Los Santos in the southeast (modeled on Los Angeles), San Fierro on the western peninsula (modeled on San Francisco), and Las Venturas in the northeastern desert (modeled on Las Vegas). Five rural counties—Red County, Flint County, Whetstone, Tierra Robada, and Bone County—fill the countryside between them.
When do San Fierro and Las Venturas open up?
The story begins in Los Santos. Flint County, Whetstone, and San Fierro unlock after completing the mission "The Green Sabre," while Tierra Robada, Bone County, and Las Venturas open after "Yay Ka-Boom-Boom." Crossing into a locked jurisdiction earlier triggers an immediate four-star wanted level.
Is this the same San Andreas as in GTA 5?
No. Grand Theft Auto V features a completely redesigned version of Southern San Andreas set in the HD continuity, covering only Los Santos and Blaine County. While San Fierro and Las Venturas are mentioned in dialogue, they do not appear on the GTA 5 map.
Where is Mount Chiliad?
Mount Chiliad rises in Whetstone in the southwest corner of the state, directly south of San Fierro, with the logging town of Angel Pine nestled at its base. It is the highest peak in the game.
Does the map work for the Definitive Edition?
Yes. The 2021 Definitive Edition preserves the original 2004 road network, coastline, and coordinate grid, so every town, highway, and landmark sits in the exact spot shown here, even though individual building textures look updated in the remaster.
Does this map show collectibles or missions?
It shows the collectibles: all 100 tags, 50 snapshots, 50 horseshoes, 50 oysters and 70 unique stunt jumps, plus 35 save points and safehouses, the 11 Ammu-Nation stores and six Pay 'n' Spray garages. Use the Collectibles, Locations and Weapons layer toggles and the search box to filter them, and mark pins as found. Missions are not marked.